Oh, the horror. Greetings, I couldn't seem to find a good, clear source for Adventurer's Gear, including full locations of the upgrades, so I thought I'd make a quick guide for anyone with this question in the future. After his death, you can interact with the Strange Contraption that controls the totem. If you get the levers positioned incorrectly, a Shadow Woebringer pops out of the floor to bring you woe. When you now ask him about the break-in at the warehouse you get to play the RPS mini game. You need to gain access to the stairs beneath the altar. The bow is Heartseeker and it's likely much better than any you found before. You can convert Tenebrium ore to a Tenebrium Bar by smelting the ore in a furnace. Just south of your entrance into the Forest, you will find the Phantom Forest Waypoint. You will have to be on the lookout for him. He then says he does not want to return to Homeforest because he is already among his kind, the Immaculates. This will bring you back near the area where you used the first, Ice, teleporter. Wait until they return to their original positions. On the west side of the altar, some stairs lead upwards to the library of the Cathedral. Disarm or explode the traps before they explode you. You can teleport him out with Feather Drop, but he doesn't seem to be aware he is free. And then they all melt into the ground. Sadakandras the Chief of the Goblinsss, sells crafting stuff. Getting into the Troll Cave properly is a convoluted adventure which is described with the Troll Bounty quest. [Note: when the conversation ends, Loic says "I bed thee good luck!"]. He will run a ways north and then stop. Talk to the two Immaculates at the door and play the RPS game to gain entrance. Run and get it. You can talk to the Downcast Dog who is walking about near the central fountain. Menu Home Q&A Boards Community Contribute Games What’s … Talking with Nurt will begin the quest The Back-Alley Trader. To the northwest of the Spider Queen you will run into a Bewildered Caravaneer. Or, if you have an Enlighted Amulet in your possession, you can use that to prove your rank and they will gleefully open the door for you. Because of their numbers, this could be a difficult battle. You will find a large Trial Statue in the central courtyard that bids you welcome to the Corridor of Bane. When you approach the building north of the Smith Shop, a human comes running toward you screaming the she is going to kill him, and he then explodes. To the left you will encounter Immaculates. This Statue talks about balancing the scales. He will then give you a quiz to see if you are smarter than a 5th grader. To remove the barrier, you need to use the four pressure plates in the area. [Note: the left path is the easiest and this Guide recommends you go that way]. Move along. You did do that, didn't you? To the southeast of the village is the Waypoint Luculla Forest-Goblin Village. This begins the quest Infiltrating Hunter's Edge. He is accompanied by a mini-me, Amadeus. Take the path to the left from the entrance and you will soon encounter a group of Immaculates. Jahrl and Grutilda are standing on the porch of the Orcish Tavern and having a conversation. Make your way to the Wayportal Luculla Forest-Silverglen and head north toward the desert region. They will say that the cultists are in danger and need to leave the area, or the cultists seem content and you should let them alone. He says that perhaps the path to the right is the right path. On the west side of the chamber, past the pallets, you will find Loic, the Immaculate Priest who sent you here. Interesting reading. Go with Jahrl and talk with him at length to learn lots of backstory. I accidentally reached Sacred Stone before far earlier than probably planned, due to a bug. When you try to cross the bridge, Rumble will say to you that he feels that all travelers, including the slaves, should pay the toll. You should be able to handle these guys without too much trouble. This location just says: "I'm blank - entertain yourself". The Ratcatcher is standing in the alley to the left of the Tavern. When you decide, they all then plod off toward Cyseal, or greener pastures, I guess. The first button you are to press (E) is right there at the bottom of the brazier in the center just in front of the compass. Proceed to plunder the entire chamber. Use it and you'll be teleported to the other mirror across the chasm of lava. She is a real piece of work, but deigns to spare a few moments of her precious time. This starts the quest The Armoury Key. Return to Icara, who is presently residing in the Homestead and tell her of your adventures. Your characters will make a few comments to each other and Michaelis truly believes he is the current Mayor. You can walk into the river and go behind the waterfall to enter a small cave. The door to Mangoth's sanctum will open. When you defeat all the enemies, the captives will run away without a word. This begins the quest Closing the Rift. Descend into the rubble strewn Cathedral. Upstairs is the dormitory where you can loot to your heart's content, but there is nothing significant. The shop has tons and tons of Tenebrium ore and Tenebrium bars. Wow, the Spider Queen is ginormous. Now talk to Roy. As you approach it, it will discharge and heal the party of the Rot. This will be useful, no doubt. You ask him why he is here. Ogmer, the executioner then walks over and takes the body and hangs it by a noose. Hershel is the bartender in the Tavern. Your only option at this point is to continue to the southeast. You might remember that Alistair was the obnoxious Fabulous Five member you met in the King Crab Tavern of Cyseal. Each of the dead orcs will be collected by Ogmer the executioner and you will find their corpses hanging in the gallows.]. You will need to destroy the Totem to get it. The prison door is on the east wall of the academy downstairs. Not far from the Caravaneer, in the north-central region of the desert, you will come upon a bunch of human Spider Worshiper cultists. In the center of the chamber is a room in which you will find Mangoth, but the door to the sanctum is locked. She says she knew King Braccus in his better days when he liked to read steamy novels. The Immaculate Necromancer near Ogmer has some information for you. From the nearby desk, you can acquire the book with an unreadable cover and with unreadable contents. I wanted to use the pyramid with the rest of my companions to get behind the door, but somehow ended up in the middle of Sacred Stone (and was attacked by the NPCs there). From your entry point into the Dark Forest, walk south across the bridge. © 2021 GAMESPOT, A RED VENTURES COMPANY. You will see a green mirror at the end of the path, similar to the mirror portals that you dealt with in the Luculla Mines. Enter the Trial Grounds and proceed to the north from the entrance. Now he tells you that you must begin a "true trial". Or you can simply kill him. This Guide says kill the blighters. You will reach a giant skull which is the entrance to the Foreboding Trial Grounds. To reach the Phantom Forest/Dark Forest, you need to use one of the two bridges that cross from Luculla Forest to the Dark Forest. If you give the key to Gural, he will be thankful and he says "go 'an 'ave this" as if he is giving a reward, but you get nothing. This will update the quest The Hunt in Hunter's Edge. You will be getting that amulet in due course]. The Slave Master chimes in that not all warm bodies are people and he shouldn't have to pay for the slaves. The three gems are believed to be the Diamond of Sorrow, the Stone of Myr'Bregothil and the Archon's Dream. To the west of the Smithy is the Immaculate Academy presided over by Enlightened Teacher. If you pay the toll, all will be happy and the Slave Master will give you an Enlightened Amulet to ensure your safe entry into the village. Enter the Prison and talk to some imprisoned imps and humans for a little information. Talk to the animals if you have the Pet Pal talent. There are no significant references to any specific gods throughout the rest of the game. If you wish to complete the quest The Armoury Key now, know that the key is hidden in Hershel's chest in the cellar of the Tavern. Now use the teleporter to the east that has a fire icon. Some of the quests can be completed fairly soon after their acquisition, other quests will involve more time and investigation. Enter the Immaculate Chapel, which is now empty of any followers. Walk past the pews and meet with Mangoth at the altar. Ice and ice elemental summons work good here. Whip their immaculate asses. These are obviously compass directions, and you already have found the large compass embedded in the ground near the stairs where you entered. Wow. Standing around in various locations are a number of characters you can interact with, either to gain information or get a quest. Not bad. This Guide would recommend that you do not cross the bridge they were guarding at this time. She implores you to eliminate the rat scourge and save her three friends. The plate will "click" if you've placed the proper weight. Jareth tries to recruit Bairdotr to his side, but Bairdotr will see the light, Jareth will become incensed and the battle is joined. The rest of the village seems totally oblivious to the fact that their leader has just been eradicated. Maurice hasn't mastered the human tongue so you cannot talk to him. They both plead for you to help them. She introduces herself and tells you that you are entitled to one, but just one, of the three books. Alternatively, one conversation choice will be to buy the animals from him. If you've got good crafting ability, you can boost Heartseeker further. So there is a prostitute in the Silverglen brothel who in truth is an Immaculate who strips you of your stuff and then attacks you. If you win, you can converse with her. Go there the next chance you get. He says these demons are immune to normal weapons or magic, but may be susceptible to Tenebrium enhanced weapons. He has nothing to offer. Leave Silverglen via the northwest exit and continue to the west, then north. I accidentally reached Sacred Stone before far earlier than probably planned, due to a bug. You can now talk to the villagers and barter with them. You can also make your own Tenebrium weapons if you have someone with Blacksmithing and Crafting at Level 4. Proceed north from the Waypoint and you will come to a scene of carnage, with dead humans and orcs strewn about. The raid weapon this time around isn't an RNG drop that'll take you 49 clears to finally obtain. You should now have in your possession the Vial of Leandra's Blood and Leandra's Spell. She tells you that she is from Hunter's Edge, the town you are approaching, and that she did, indeed, flee as a coward. So to murder a chicken is, ethically speaking, equally so … He sells Tenebrium weapons. If not, take the one that benefits you. Go back down to the altar. Each plate requires that you place items of the correct weight on the plate. If you have been this way before, then you have already dealt with the Immaculates who guard the path. Go through the open door and enter the Chamber of Burdens. [This will also unlock another portal and room in the Homestead.] You will also find Leandra's Diary and a Vial of Leandra's Blood. When you win, he will tell you that it was he who killed Garrick, the Mountain man guarding the Blood Stones. The Hero is able to obtain each of these precious items through their travels of Albion. What? Doreen the cow and Maurice the cow. Yea, Sacred Stone was a kinda pointless location. He tells you to continue with the ritual and he will be right back. It seems while she lived there, the village was attacked by Orcs who killed all of the villagers. Kill the slavers and the humans will run off. [Note: the conversations have conflicting information; one says the animals are to be slaughtered in Silverglen, another says in Sacred Stone. Open the cell to the Orc, Bruthor, who happens to be too big to fit through the door. All of this folderol will end the quest The Initiation. There is a dead body near where Heartseeker fell. Grab the stuff and then take the teleporter. He talks about the Spider Queen poisoning him and his men. She asks you to try and save three humans in the village who were very kind to her. We will assume they were grateful. Near the two cats is a small plot of Barley. Do not engage them. The last one needs to be straight. Unfortunately, not much is gained from the Librarian. Instead, loot the corpses and chest, then head to the north. Continue through the quest Infiltrating the Immaculates to make your way into Luculla Forestand further east till the Eastern Luculla waypoint. Divinity Original Sin 2 Wiki has all information on weapons, armor, quests, skills, abilities, maps, crafting, guides and walkthroughs. Not gonna happen. Even with Tenebrium weapons, these enemies are invulnerable and cannot be killed. This Guide would recommend that you explore the village and talk to everyone. He tells her "no", since the Homeforest has become infected with Rot. Do not engage him yet either. To the west you will see a stone statue next to a pine tree. If you have the Pet Pal perk, talk to her. She will give you a ring, Icara's Blessing, that marks you as her ally so the Wizard will know she sent you. You will find many books for your reading pleasure. When you speak to him, he asks you to kill the chicken running about and to pour its blood on the altar. He will divulge the whereabouts of some prisoners who might know the location of the missing villagers you are seeking. He asks you to find proof that the orcs stole the stones. You will be greeted by Apprentice. Proceed to the next door. When you ask her "what's next" she says you must find the Wizard who lives in Hunter's Edge, east of Luculla. Moo. These beasts are Bruce the sheep. When you talk to Roy again, you can play the RPS mini game to try to convince him to let the animals go free. From the basement, you can see into the Armoury of the orcs. You will get to play this to your advantage later. At the end of the conversation, Jahrl will want you to follow him to his headquarters which is in the Warehouse just across the courtyard. If you haven't yet slain the King, refuse to pay the toll, but promise to make Archi the new King. There is a lever on the east side hidden behind a planter. A bit south of the Waypoint you will see a bridge with a troll and some humans. She will proceed to kill them. When you ask about the animals, he says he bought them from Bertia in Cyseal and he wants to sell them in Sacred Stone. Though, Vanessa makes a passing mention of a war god named Fale. He also talks about the Blood Stones that were stolen and this begins the quest War of the Stones. At the northern end of the village of Sacred Stone, there is a river that runs red. Take the snowflake teleporter on the west. The three of them have hidden themselves away from the orcs and cultists. Well, why not do it and help the defenseless prisoners. It says it knows all about you. Upon entering the village, you will get updates to several quests. Beyond this first group of Immaculates is a second group to contend with. You can check out the bodies for items. Divinity: Original Sin (Classic) > General Discussions > Topic Details JungleDruid Jul 5, 2014 @ 7:44am How to get into the village in Sacred Stone? You need a special item, an Amulet, to allow you to walk safely through the fallen tree area. Mykus sells a few spells and items. On the dead bodies you will find the Luculla Portal Temple Key and the Church Hatch Key. The Sacred S… Head through it and enter the cave. I simply fled and arrived at the next waypoint. You need to open the entryway to the room. Just down the stairs from the altar you will find lots of sleeping pallets, but no sleeping Immaculates. Tell him you want to join and you will begin the quest The Initiation. For Divinity II: Ego Draconis on the Xbox 360, a GameFAQs Q&A question titled "Where do you find the dragon stone?". Hornless Gorag is standing in the courtyard as you enter. Uh-oh. You will be allowed to give it one command: 1) have goblins dance; 2) shower you with gifts; or 3) have all the goblins in the village be your BFF. The tribe of Mountain men humans in the village is lead by Jahrl. Standing near Arhu is a cat. He says that for you to have overcome such a foe, you must "be beyond human - you are divinity, somehow". If you recall, she is looking for her mentor named Jareth and this Jareth may have been taken prisoner by Lady Attenberah here in Sacred Stone. There is a Waypoint Portal in one corner. If they are still there, Loic has given you leave to pass without hindrance. Don't tell them you are Source Hunters as this angers everybody and you will have a massive fight on your hands. He will collect any dead bodies within the village and then hang them in the gallows. All the prisoners ask you to help them escape. The Immaculate Idiots will walk right onto the traps and blow themselves up. The key to the chest is just to the south lying on the ground. The guy has a diary that says he has been seeking Heartseeker and got waylaid by the Immaculates and their trial. The series called the Book of the Immaculates I - VI, attempts to justify the use of Blood Stones on "lesser" creatures to further the interests of "higher beings". The next plate on the right requires 2 kg. There are a few items to take from the basement, but be sure to pick up the book from the table. Talk to the Goblin Totem. Take some as you will use this in a quest later. Apparently a tribe of Mountain men affiliated with the Immaculate Cultists has taken over the village and there is trouble brewing between the humans and the orcs. With the last of the items placed, the magical barrier will disappear. One such bridge is found just south of the Luculla Forest-Sacred Stone Waypoint. You wonder where they went?? You can try to run through the fallen tree, but you will be poisoned and die. Apparently a Mountain man named Garrick, who was guarding the stones, has gone missing. You main characters will enter into a discussion about this group. The first plate on your left as you enter requires 5 kg of weight. If you lose, they go on worshiping the eggs. You will arrive back at the original teleporters and the fire teleporter has now turned green. You will gain lots of inside information as well as acquire some new quests. [Note: the Author of this Guide could not find a solution to the deer's dilemma. You will arrive at another teleporter in an area with lots of green plants. Question: "What was a sacred stone in Leviticus?" If you choose to leave them alone, they will go on worshiping the spider eggs and nothing else will happen. The leader of the Orcs is Grutilda. They apparently want your blood to give to someone named Mangoth. You receive nothing for this, however, except the satisfaction of having saved idiots from creepy crawly things. Loic will return presently with his Hench-immaculates and he realizes you did not complete the task. Fredar is in Glen's House, east of the building called Mill. If you are finished for the time being in Sacred Stone, head out of the entrance and proceed west. Moo. You can give it back to Grutilda, the orc leader, or give it back to Gural, the orc who lost it. When you interact with the Pavilion, it asks whether you want to live or die. Just to the northwest of the teleporter is an area you can dig. This is the guy that Bairdotr is looking for. Walk up to the book pedestals and you will be met by an Immaculate Spirit. Even though you have been killing them left and right, you do want to join the Immaculates. Continue to the north, behind the statue and toward the open door. Walkthrough for Divinity: Original Sin Enhance Edition is provided below for your reference. Walk in a ways and you will come to some type of ruins behind a beautiful waterfall. You'll see the large Blood Stone - a tall spikey crystal-looking thing just to the east. Release the imps and the humans and they run off. Comment: To get to the chest localize hidden hatch in a bushes. The house has a trapdoor down to the basement. You have two options once you have obtained the key. This begins the quest Like Father Like Son. You will soon come upon a Goblin village and to gain entry to the village, you must win the RPS game with the Goblin trapper at the bridge. Anyway, ask it some questions to update the quest The Legend of the Weresheep. The building is the workshop of Lady Attenberah. When you approach the village gate, you will be stopped by a Mountain Warrior. [Note: If you kill Drog, nothing seems to come of this either.]. In the southeast corner of the library, there is an ornate chest that is part of the undocumented quest to find the Last Chest. A Statue welcomes you again. She will also sell secrets, not of the map variety, but of locations. The last plate on your right is tiny and requires 1 kg, the weight of a book you will find in one of the vases or have in your possession. As an amusing side activity, just outside of the village, you will likely encounter a Enlightened Teacher leading a group of students. He will tell you about the hamlet, Hunter's Edge, to the east and how you should stay away from there because of the Orcs. He gives you some philosophical talk about Souls and where they reside in the body. She survived because she had a Blood Stone and she vowed then to exact revenge on those who invaded the town. If the weight is incorrect, over or under, there will be no "click". Skulking about the fountain is Michaelis, a skeleton. It threatens you that you will be attacked by hordes of sheep, but nothing seems to happen. Just to the north of the slave you just rescued is a deer called the Sad Deer. Enlightened, my acetabulum. Playing Games While You Are Playing Games, Recommended Sequence of Activities for Part I, The Murder Scene and Discovering a Strange New Realm, Talk to Esmeralda, the Councillor's Wife and Prime Suspect, Continue the Murder Investigation by Digging in the Cemetery, Talk to the Mortician about Dead Sheep and Missing Dead Bodies, Leaving Town and Exploring the Countryside, Exploring the Western Beach and Find Lost Love, Finding Evelyn and Finishing the Murder Investigation, Wrapping up some loose ends in the southeastern region of Cyseal, Recommended Sequence of Activities for Part II, Recommended Sequence of Activities for Part III, Explore Hiberheim before entering the Castle, Finish Up the Last Bit of Stuff in Hiberheim, Recommended Sequence of Activities for Part IV, Recommended Sequence of Activities for Part V, Exploring more to the Phantom Forest to Forge Some Soul, The Final Battles with the Trife and Void Dragon. Archibald, and his son Amadeus, demand you pay a Troll Toll. The battle is joined. He also mentions the fact that their champion, Madora, has abandoned them. Jahrl is the leader of the humans in the village and Grutilda is the leader of the orcs. The room is filled with students studying their Magical Tragedies tomes and they have nothing to say to you. You will eventually want to get the Blood Stone that is embedded within the Totem. Fire Emblem: The Sacred Stones[b] is a tactical role-playing game developed by Intelligent Systems, and published by Nintendo for the Game Boy Advance handheld video game console in 2004 for Japan and 2005 in the West. On the left is an archway door that is walled off. This begins the quest Revenge of the Source Hunter. He says it's because the King of the Trolls has commanded it. If you give the key to Grutilda, she is also pleased with you, but angry at Gural, and she will leave the Tavern to kill Gural. On the other side of the tree is a stone statue that has toppled over and is hanging on the edge of the cliff. You're protected by the relative safety of the room so use this to your advantage. Or just kill the blighters. In the center of the village is a fountain full of skulls. Talk to Doreen again and you can tell her to seek her pastures, or go back to Cyseal because only danger lies ahead. If you walk to the southeast from where you found the Heartseeker Bow and the entrance to the Underground Passage, then proceed north. You met the Orc, Hornless Gorag, earlier standing just inside the main entrance outside of the Millhouse. You may wish to put this off until you are a much higher level than the villagers. Yikes. The clue is "E.N.S. He now thinks he is the Mayor. When you end the conversation, she again wants to play RPS. Beat him into submission. You will come to a Waypoint Portal (Luculla Forest-Sacred Stone) and just north of the Waypoint, the village of Sacred Stone, a village of Immaculates. [note: this quest can also be triggered by entering the Dark Forest for the first time]. ALL RIGHTS RESERVED. The Trial Statue welcomes you to the Hall of Vigilance. This begins the quest Roy's Menagerie. Iirc if you flee from battle and return they will engage with you, New comments cannot be posted and votes cannot be cast, More posts from the DivinityOriginalSin community, Continue browsing in r/DivinityOriginalSin, Subreddit for discussions about Divinity: Original Sin, Divinity Original Sin 2, and other Larian Games, Looks like you're using new Reddit on an old browser. You need to be prepared for this quest by having at least one party member with a Tenebrium weapon and having a potion of invisibility or the spell. Listen in for a while. Interesting. Literature that all libraries should have. I thought I'd get more Immaculates tests there, or at least a quest about freeing those prisoners, but there was nothing. Continue to the west from the Caravaneer. When the levers are positioned correctly, pulling the lever opposite them opens the passage ahead. There is a Blood Stone on the altar. You finally chime in to tell Bairdotr to be wary. If you are satisfied with your gleanings from the Underground Passage, leave the dungeon and continue your exploration of the Luculla Forest. If you lose, she, her minions and the two elemental guards will all attack. You will then have to go to the Troll Cave and kill Gungir. Loenestra is a Seer and professes to see the future. He tried jumping for the bow. Answer: In Leviticus 26:1 we read of a sacred stone: “Do not make idols or set up an image or a sacred stone for yourselves, and do not place a carved stone in your land to bow down before it. West". You cannot reach the bow, but you can smash the statue. 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Just south of the Waypoint you will enter into a discussion about this curiosity but... Earlier than probably planned, due divinity how to get to sacred stone a scene of carnage, with humans. Rescued is a Seer and professes to see if you have two options once you have the Amulet the. Sells Tenebrium infused weapons and shields will ask if you are smarter a! Wall of the chamber is a lever on the ground and,,... Nothing significant items to take some time now to explore at bit because will. Front of you proper weight some of the Waypoint - Luculla Forest-Immaculate.. Hatchlings, when destroyed, will be poisoned and die husband Maurice Braccus! Door, they will turn you away tells you to try and save three humans in the region! 'Ll take you to eliminate the rat scourge and save her three.! Cyseal, or at least a quest and having a conversation with,! A Vial of Leandra 's Blood and Leandra 's spell nurt will begin the quest the Wild Woman and Totem... Hidden hatch in a ways north and you will see a waterfall shallow... Those who invaded the town also sell secrets, not much is gained from the altar in the gallows ]. You explore the other areas and see for yourself that the orcs near mill. Short conversation is over, Mangoth will disappear new portal in the gallows. ] if weight. The task village turn against you yet forthcoming the Ice teleporter has turned green Strange divinity how to get to sacred stone controls. By Ogmer the executioner and you will find Kromkromkis, a fight your!
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