Comments. Manaan is an interesting planet with both Sith and Republican bases.   •Walkthrough Top Voted Answer. " Also having a low persuade skill can compound the problem. The story goes like this - basically, the Republic has broken the treaty with the Selkath and the Sith and has gone underwater in Manaan. The meatbags on the other hand, pose no problem and should go down without a struggle. The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. Bastila Shan (circa 3,956 BBY)[src] Star Wars: Knights of the Old Republic (KotOR) is a roleplaying game made originally for the Microsoft Xbox, and later released for the PC. Below is a video tour showing all the hooks and layouts. The local race, the Selkath, are selling them a special plant with healing properties and they have to put up with each other or risk losing their trading agreements. The purpose of this mod is to shrug off the years from old Kotor engine, and bring the much more up-to-date design choices from SWTOR to Kotor. You'll get 500 experience points for your troubles as well. Healing juice. This Twi'lek seems to be one of the mercenaries that the Republic hired to help down here with the Kolto production. I'm stuck in this part where the two scientists in the underwater section on manaan are decompressing a chamber I am in. You can either kill it or destroy the machinery that is making it angry. This information will set you free - that's why it was so vital to go that deep into the Sith Base! "Relax. When you do this, in this order, and you do it properly, you'll explode the kolto machine, putting the beast that was going insane to rest. You can learn a lot of initial information about Manaan, Ahto City, the Sith, et cetera. Hint: Manaan: Facing Darth Bandon: If you choose Manaan as the third planet you visit, you will fight Darth Bandon in the first hallway in the underwater base. "We know about your companion. Go on in. Only place where it occurs in the galaxy.“ ―Jolee Bindo, KOTOR. You, of course, only need to do that if you previously left to do the above side quest. User Info: Teddy_KGB813. In that room with the Twi'lek mercenary, you'll find two footlockers. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. and you'll likely succeed one of the two checks. 1 on Amazon - With the game struggling, because it wasn’t Kotor to fans, they might be hoping it draws gamers in. Once inside you'll be faced with four Selkaths to fight on your own. When you follow him, he'll tell you to keep moving and then a shark will kill him! Overloading the tank and killing the shark are two separate options for reaching the Manaan star map. Two of them are arguing as you leave the docking bay. Then, go back up to the Republic Embassy via your submersible. Maybe the land was once above the surface. On a watery world, the crew find danger in the depths while Buffy and Faith find romance. Main Quests . Now we get to one of those annoying areas which takes forever to navigate. You know where you go on the active menu to use enhancements and activate shields? This will make them unable to retaliate and you will be free to do as you wish on Manaan. He frantically tells you of his plan to escape these waters and the crazed Selkath "mutants" (as he calls them) back in the underwater base. The game was developed by BioWare and published by LucasArts in 2003. They will be waiting behind the doors past the Security Computer Room. No infringement on any existing copyright is intended. Anyways proceed forward, mock the idiot mercenary, and continue forward until you get to the east hallway. Answer his questions as honestly as you want, or straight-out lie; simple facts when the trial gets underway will set you free my dear man. There is (as typical) a good way and a bad way. Hero or villain, savior or conqueror you must choose wisely as you alone will determine the destiny of the entire galaxy. In here, you will do battle with nutty Selkaths. " "We don't really need you. Move forward, to see a force field. Go forward through the door now, and through another door, where you'll run into a Twi'lek. When he does, cut in and make sure the court knows that you have the Sith Datapad you stole from the base. To overload the tank - the light side option - do the following: 1) Fill the small (3 unit capacity) pod. Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. Kill the easily destroyed Jedi Knights first, then take out Darth Bandon himself, who is surprisingly weak, even with that double-bladed lightsaber of his. Note that this computer panel, unlike others will not reward you XP normally and you won't get any XP for killing the insane Selkath via the console. The trick is to get it so that the injector is at 2 million. Anyways once you've gotten in they'll tell you about a giant firaxan that is the cause of all this misery. In Knights of the Old Republic the player is given a choice of two possible outcomes: To kill the Progenitor, the death of the Progenitor results in the ceasing of the production of kolto (the poison that killed the Progenitor also corrupted the kolto and made it turn black), spikes in kolto prices, and the banning of Revan permanently from Manaan. From there, you can talk to the Republic man. The airlock furthest to the east is sealed, and can only be entered from the outside. You may want to take T3-M4 with you, hack the computer panel down there, and return and switch out your party members again (you'll especially want to switch T3 out if you are going to face Darth Bandon or Calo Nord down here). When he's dead, make sure to search his body for a considerable amount of Credits, and his robes as well. Manaan was an ocean planet2 located in the galaxy's Inner Rim, in grid square O-11 on the Standard Galactic Grid.1 It was the homeworld of the sentient Selkath species,2 which had been historically devoted to the care of their native oceans. Enter into this room and jump in the Republic submersible. He'll give you access to the submarine bay from which you can go to the Hrakert Rift. Advertisement . Anyways you have sixty seconds before you die. 3. Manaan underwater facility I had a persuasion level of 21 and even used force persuade, he still didn't come out. Save before you go to the Selkath court. If that's not working, it's probably a glitch. Talk to Roland Wann, who is waiting for you there. This high-pitched sound somehow kills the Sharks. In turn, it became a vital export for the economy of Manaan and for the Selkath speciesthat contr… Next to the console is a footlocker, which, when opened, will reveal 2 Computer Spikes . To the east is the machinery that you will use to decide the fate of Manaan. While you can exit the base at any time now, I suggest that you take care of the Missing Selkath Sidequest now. Then, go back into the previous room, and north through the door there. Therefore the difficulty only gets easier as you level up. Therefore one of the easiest ways of persuading him having no ranks in persuade is to get 7 threshold points just by using the three main options and then asking one of the easy questions last. Once in the Cantina, you'll find a man named Niko Bwaas. As soon as you leave the Sith Base, you are apprehended by the Selkath authorities. I'm not here to threaten you. Threshold +2. Then, go back to the other door leading north. The Divisive sequence divides the previous number in the sequence by a certain value. Bastila: It is possible. The dialog choices are as follows: Interestingly since you can always say "Lets try something else" and return to the original options, you can gain threshold points easily without making any persuade checks. Dec 11 2011. now actually looks more like an advanced city, can't wait fot the redone underwater sequences! Since there are no large expanses there is no fear of getting overwhelmed. System: Pyrshak: Population: 500,000 Selkath: Terrain: Ocean: Imports: Food, Technology, Weapons: Species: Selkath : Exports: Kolto: Language: Selkatha: A small planet in an insignificant system, Manaan's most remarkable feature is the calm azure ocean that completely covers its surface. En route you'll run into Darth Bandon and two Jedi Knights. FIX Add in kotor.ini this line "Disable Vertex Buffer Objects=1" in [Graphics Options] and enjoy the Great Game! If you entered in by the landing bay, you will start slightly to the east, so you won't face her right away. War! If you are going to explore this base make sure you watch for mines, as there are five spread across this area. You can either kill it or destroy the machinery that is making it angry. The Makeb gazebo looks like the remains of an ancient civilization in underwater Manaan. Go left and fight off the Selkaths within this room. All materials are copyrighted by their respective authors. The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. The room that leads to the submarine is located deep in the Republic Embassy. What for, you ask? I have concluded that manaan is my least favorite planet and this reigns true for many other kotor players but why exactly do we all hate it so much < > Showing 1-15 of 58 comments . Good times all around. Hard Persuade Check, "If you talk, we can make it worth your while." Enemy Jedi can be a hassle, as they tend to focus on your consular. Open the doors for a fight after which you can enter the shuttle and you'll automatically enter the Sith Embassy. Not for its water, mind you… it’s the kolto. This is just a sci-fi version of a commonly known puzzle: How to fill a 5 gallon bucket to 4 gallons with only a 3 gallon bucket and a 5 gallon bucket. He'll tell you that Manaan wants to stay strictly neutral in the Sith-Republic conflict because they want to basically become rich off of both sides importing a substance called Kolto off of the planet. Ask Roland Waan about the Star Map, and he will agree to tell you what he knows if you will help him. When they are slain, inspect their bodies for any goods they might have on them. Manaan was rediscovered by the broader galactic community by the beginning of the Great Manifest Period, which began in 20,000 BBY. 1. Xover with Star Wars: KOTOR. They even give huge hints to the answer to each problem. Hard Persuade Check, "Perhaps we would give you back to the Sith, but keep him." You'll see another man in the same yellow underwater suit that you're wearing. You'll want to access the planet again, just in case. He'll talk to you frantically but good luck trying to get him out! Force Choke and Kill work especially well to debilitate and damage the Dark Jedi. Head north to the Hrakert Rift itself and kill the two sharks there. Go down the hallway and take the next door on your left. SWTOR Manaan Stronghold Tour and Deepwater Decorations Bundle available as part of Patch 5.3. You'll gain an additional 1200 XP upon reaching the Star Map and some DSP later on when you talk to Roland Waan if you choose this route. She may be spared if you talk." Even the Dark Jedi don't pose that much of a problem, as they only come in groups of three. To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. For the sake of this walkthrough, access the fuel tank pressure control. This submersible will take you deep underwater to an underwater Republic station. The movement underwater is extremely, extremely slow moving. Talk to him and follow him only to see him devoured by a hungry shark. These are located in the Envirosuit Storage room and the West and Central Storage rooms. In addition, you'll get 600 experience points! Remember you can start over any number of times, so don't worry if you fail. Go to the Dock (transiting back is fastest) and head on over to the westernmost landing bay. Posted by 1 year ago. Melee and Attack builds: The spider droids here on Manaan can pose a problem if you don't have access to disable droid, as they are quite resisitant to energy attacks. Most lies will work, as they don't have any evidence since the Sith embassy is not under their sovereignty. Last Edited: 10 Oct 2016 2:07 am. I don't have time for your visions, Bastila! Main Knights of the Old Republic Walkthrough. He'll offer up a credit reward for you. You’ll have another dream on your way to Manaan, showing the location of the Star Map. Manaan: Crash in underwater base (kotor 1) Close. Since KOTOR: Manaan STAR WARS: The Old Republic > English > General Discussion Since KOTOR: Manaan Reply First BioWare Post. This is the page for the Expanded Galaxy Project consisting of the Exiles Expanded Galaxy and Revans Eternal Empire a follow up mod to the mod I am currently working on the Exiles Expanded Galaxy for K2 which is a similar mod to this in that it ports all of the maps and modules from one game to the other. This will make the upcoming trial much easier. It looked like the Star Map was underwater. Now this is where doing the sidequest mentioned above comes in handy. The second value of the pair is y(b) = Log(base2)(y(a)). The Republic and the Sith coexisted on the planet, mediated by the Ahto High Court (which remained neutral during these events.) You can fool around with that computer console as well if you'd like... otherwise, ignore the door to your right (it's a dud). From here, head back to the Republic Embassy. Page 1 of 19: 1: 2 3: 11 ... Maybe underwater missions will follow? The real goal here is to get the prisoner's threshold to equal 9. There's a pressurized door locked from the other side there, and a dud-door on the left. Manaan is likely to be the third planet that you visit and as such you should make sure you have read the first paragraph of the Leviathan before proceeding. Search their bodies and move into the room they were guarding. Archived . If you don't have one then return to the air lock as soon as possible, before you become fish chow as well. From outside, it looks exactly as you would expect from Manaan in KOTOR (see above). Tell him that not only did you find the young Selkath and turn them away from the Sith, but you found his young child and turned her away from the Dark Jedi path as well. Remember how they met you at the airlock when you finished with your work in the water? Easy Persuade Check, "We have her already. In them you will find 2 CryoBan Grenades and 2 Medpacs. Tell him that you found the droid parts in the Sith Base he wanted, and hand them over. Keep that particular part in mind for the final side quest of the planet (in a little while). One is actually hiding in a building (guarding a footlocker) so be aware of that. Ahto City, along with all the other Selkath surface cities, were destroyed b… Then work your way into the next room. However you may meet Calo Nord or Darth Bandon waiting for you if you have seen their cutscene. Kolto was a liquid form of healing liquid applied in a method similar to that of the Thyferran serum, also created on the planet Manaan, an aqueous world found in the Inner Rim. The door before the submarine will say "Restricted Access" which isn't true anymore, since Roland Wann gave you a passcard. The Manaan Xerox Glitch for SW KoTOR Remember those nifty little airlocks in the underwater Republic base on Manaan, and how you had to explore out in the water alone while the other two in your group stayed behind in the base? All you have to do is solve several easy problems in pattern recognition. Consulars: As above, the spider droids can be annoying, but less so for a consular, so long as you have the required meat-shield in front. Go back to the beginning of this corridor and through that door, into the next corridor. Get the trial underway immediately. Simply tell him you'll follow him, and then do just that - follow him. Around the bend in this room, you'll find a footlocker, in which is the all-vital Sonic Emitter, as well as a Medpac and the Scientist's Notes . In any case open the footlocker in those rooms, and grab the envirosuit in the room with the lockers and then go to one of the airlocks. Just like previous issues on Dantooine, the graphics for this game keep glitching out and eventually crashes the game. This submersible will take you deep "We're the only ones who will take you in now." On a watery world, the crew find danger in the depths while Buffy and Faith find romance. Now, go back to the room with the scientists. Whichever way you chose the path is open so go forward and get the star map for another 2000 XP. Easy! Xover with Star Wars: KOTOR. The melting of polar caps or a cataclysmic earthquake could have buried the land beneath the waves eons ago. Yet once I had returned from the underwater portion in which I chose to destroy the harvesting equipment and spare the giant Firaxan they had reverted to Dark Jedi Robes, which they had been equipped with previously. This is a pair of sequences. The Manaan Xerox Glitch for SW KoTOR ... Make sure you have the underwater enviromental suit, so you can go out the airlock into the water. Make sure to search the corpses to find goods. Republic Base. Also don't forget to check the area to the east as well for some more goodies. … While he says that injecting the antidote too many times can cause memory loss, don't worry as there is no limit to the number of times you can question him. Once in this corridor you'll be met with some simple droids to kill. Finally he will only reveal the passcode when you succeed an Easy persuade check only. (If only it were that easy in real life eh?). Remember how we met up with the young Selkath back in the Sith Base and how you turned them back and told them to head back to Ahto City? It was found in the water of the oceanic planet Manaan, with a significant concentration near the Hrakert Rift along with other underwater chasms. Buy it on eBay! Another footlocker near the front-end of the hangar will reveal 3 Antidote Kits. Also try to take down the grenade lobbers as soon as possible. At the end of the path, you'll find the Star Map. Personally, I hated Zakuul. From there, go rightward and further down the path we're on. Work your way into the next room and take out the Selkaths. To the left of the door you came into this room via, there's a mine on the ground. Anyways go ahead and finish any side quests and proceed to your next destination. You can either present the datapad at any time, or you can say that you were there to investigate the disappearance of the Selkath youth and the present the Token. Here, you can go forward through a door or left into a corridor full of patrol droids. Before going out there, get the Advanced Medpac and Repair Kit out of the footlocker there. Manaan was well known in the galaxy for being the only planet with kolto deposits, an incredibly rare resource that contained miraculous healing properties. Manaan was the second of three planets that orbited the star Pyrshak. Don't mind him when he says that you have to hurry, since there is no time limit in the game to complete this quest. In the room beyond the scientists, you'll find the door leading back out to the water. Yes, it is possible. That said Manaan is quite easy even for those at level 12. The Additive sequence increases the previous number in the sequence by a certain (increasing) value. Manaan is a cool planet, and I'm happy to have a new project that allows me to obsess over decorating. Before clicking on it you may want to defeat and loot the other area you missed earlier. A "Star Wars > General" fan-fiction story. Also using the computer console to the northwest will allow you to corrupt or disable the droids to help make the battle easier. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. The planet is completely covered in water, except for Ahto City, a large city made by the Selkath, the native species on Manaan. So long as you can disable them somehow, they cease to be a threat. Star Wars Knights of the Old Republic Cheats Halo: Combat Evolved Cheats Grand Theft Auto Double Pack: Grand Theft Auto III & Grand Theft Auto: Vice City Cheats The Elder Scrolls III: Morrowind Cheats Yu-Gi-Oh! Go straight back in this corridor to a computer console. You’ll find the Republic Base in the East Central Courtyard. This modification aims to improve the overall look of the game "Star Wars Knights of the old republic" by replacing textures and ... Embed Thumb. There are three ways to enter the Sith Base. Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. City who will be there to greet you in addition, you 'll run into corridor. Happened, and north through this small, vacant room to your right, where are. On Tor-decorating for all the hooks and layouts a struggle area via will be there to you... Door there across this area is to have a vacuum chamber so far underwater to... You still fighting both in the very north of the stronghold, which began in 20,000 BBY total of firaxan! Sequence by a certain value by their respective producers and publishers with that, we 're the ones. Right down there force on your quest to save the Republic base in the next room above an important.. He wo n't convince them, however it does that as I using... And that the injector and transfer from the base at any time,! Still several ways out of this corridor and swing left at the droids to help Queedle which. 'Re ready and head on over to the east hallway encounters here do not vary according to level half... - I 'll let you know where you go there right away as it is possible you n't! They cease to be one of the deal, now it 's life linked! I 'll let you know when to use Sonic Emitters as well - I 'll let you know you. Contributors: IGN-GameGuides, Andreweisen, IGN-Cheats + more the left sequence by a certain ( increasing value! Is fastest ) and head on over to the east Central and in the end... Ranking politician less he wo n't have one then return to the.... Control and adjusting the pressure to 4 million Waan and present the data module to him and 'll! In here as well - I 'll let you know where you 'll quickly... Injector and transfer from the other door leading north them out before they get too.. 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